Would you like to Stop … Eating automatically


Last To Stop Eating McDonalds Wins $10,000 Challenge

Video taken from the channel: Morgz



Video taken from the channel: THE SHUMWAY SHOW



Video taken from the channel: Healthy Emmie


LAST TO STOP EATING CARROTS WINS $1000 *family meltdown w/ The Norris Nuts

Video taken from the channel: The Norris Nuts



Video taken from the channel: Kevin Burciaga


Why you can’t stop eating

Video taken from the channel: Marisa Peer


Death Stranding: Walk the Walk the Walk || HOW ABOUT THIS GAME?

Video taken from the channel: Barry Kramer

You can still enjoy food, drinks and the party, but keeping your distance ensures that you are choosing to enjoy it instead of eating on autopilot — without noticing or enjoying any of the extra calories. Tags conditioned eating eating on autopilot eating when you’re not hungry So You Want To Start/Stop. You can’t make a decision about whether your body needs food or whether you are responding to a hidden hunger unless you are present and aware when you sit down to eat.

Grabbing food while you are doing something else, mindlessly nibbling at the leftovers, or finishing what’s on your plate at the restaurant because you didn’t even think about stopping – these are the autopilot. A month or so ago our lives were coasting on autopilot. Many of us were caught in an endless loop of never-ending activities: wake, shower, eat, drive, work, drive, eat, sleep and repeat. We moved through the days like sleepwalkers, unable to alter the monotony of our routines and patterns.

Are you living on autopilot because you want to or because it just happens? Are you making choices or merely letting your autopilot choose what shows you watch or the food you eat? Write a journal or take notes to increase awareness and challenge your behavior.

Be patient. It takes time to regain the reins of your life. 2. Ride with a purpose. How the Gut Signals the Brain to Stop Eating; Now imagine a different situation: You’re driving on autopilot, minding your own business, and you suddenly realize you need to.

If you don’t turn off autopilot and steer your life the way you want it, you’ll float through life like a twig in a lake going with the flow. How to Stop Living on Autopilot Luckily for you, there are ways to turn off autopilot and regain control over your life. When we live on autopilot, we stop challenging ourselves—we end up bored and repeating ourselves. Discomfort is a doorway to personal discovery and growth.

Learning happens when you stretch. What I want you to know — especially if, like me, you found yourself here through a Google search or a headline that caught your attention at the right time —. INTRODUCTION TO MINDFUL EATING: STOP EATING ON AUTOPILOT Mindful Eating may be the skill for you if: You want to change how you eat and think about food You want a positive approach to eating. What is Mindful Eating?

Mindful Eating attends to eating in the present moment while monitoring reactivity in curious practice. Photo by Adam Johnson on Unsplash. You have clicked on this title, so you have already done the first thing to not live your life on autopilot — become aware that you possibly are in one.

List of related literature:

Help me escape autopilot mode and really begin to think before I eat.

“Becoming the Woman God Wants Me to Be: A 90-Day Guide to Living the Proverbs 31 Life” by Donna Partow
from Becoming the Woman God Wants Me to Be: A 90-Day Guide to Living the Proverbs 31 Life
by Donna Partow
Baker Publishing Group, 2008

We can go on autopilot when eating.

“Chakra Foods for Optimum Health: A Guide to the Foods That Can Improve Your Energy, Inspire Creative Changes, Open Your Heart, and Heal Body, Mind, and Spirit” by Deanna M. Minich
from Chakra Foods for Optimum Health: A Guide to the Foods That Can Improve Your Energy, Inspire Creative Changes, Open Your Heart, and Heal Body, Mind, and Spirit
by Deanna M. Minich
Mango Media, 2009

The unrecognized truth is that when you stop overthinking—and, instead, program yourself to be on autopilot 95 percent of the time—you’ll stop overeating.

“YOU: On A Diet Revised Edition: The Owner's Manual for Waist Management” by Michael F. Roizen, Mehmet Oz
from YOU: On A Diet Revised Edition: The Owner’s Manual for Waist Management
by Michael F. Roizen, Mehmet Oz
Scribner, 2010

We go on autopilot, eating out of habit rather than necessity.

“One Second Ahead: Enhance Your Performance at Work with Mindfulness” by Rasmus Hougaard, Jacqueline Carter, Gillian Coutts
from One Second Ahead: Enhance Your Performance at Work with Mindfulness
by Rasmus Hougaard, Jacqueline Carter, Gillian Coutts
Palgrave Macmillan US, 2016

Just knowing you can have any food you want can keep you from going overboard, but until you break the binge habit, you need to stay firmly in the driver’s seat and make your own rational decisions about what you will and will not eat, and when you will stop eating it.

“Naturally Thin: Unleash Your SkinnyGirl and Free Yourself from a Lifetime of Dieting” by Bethenny Frankel, Eve Adamson
from Naturally Thin: Unleash Your SkinnyGirl and Free Yourself from a Lifetime of Dieting
by Bethenny Frankel, Eve Adamson
Atria Books, 2009

• Eating autopilot: You sit down for a meal, and though aware that you are eating, before you know it you’ve cleaned your plate, and you either feel stuffed or have the urge to go find something more to eat.

“The Mindful Vegan: A 30-Day Plan for Finding Health, Balance, Peace, and Happiness” by Lani Muelrath, Neal Barnard
from The Mindful Vegan: A 30-Day Plan for Finding Health, Balance, Peace, and Happiness
by Lani Muelrath, Neal Barnard
BenBella Books, Incorporated, 2017

But slowing down, asking yourself what is actually going on when you want to eat when you aren’t hungry, watching how you inhale three muffins before you even realize you’re eating—that’s going too far.

“Women Food and God: An Unexpected Path to Almost Everything” by Geneen Roth
from Women Food and God: An Unexpected Path to Almost Everything
by Geneen Roth
Simon & Schuster UK, 2011

But the life we live at the behest of our control mechanisms—whether expressed as an obsessive urge to eat or an obsessive refusal to eat—is the life that is out of control.

“A Course In Weight Loss: 21 Spiritual Lessons for Surrendering Your Weight Forever” by Marianne Williamson
from A Course In Weight Loss: 21 Spiritual Lessons for Surrendering Your Weight Forever
by Marianne Williamson
Hay House, 2012

Wolfmg down your food undoubtedly short-circuits this process of self-awareness and can result in overeating, whereas eating more slowly and pausing from time to time gives your body time to react and register in consciousness, thus making you aware of when to stop eating.

“Calm Energy: How People Regulate Mood with Food and Exercise” by Robert E. Thayer
from Calm Energy: How People Regulate Mood with Food and Exercise
by Robert E. Thayer
Oxford University Press, 2003

But if you have one food on your plate or limit your choices during a meal, your brain will get bored and send a signal to stop eating.

“Easy Dairy-Free Ketogenic Recipes: Family Favorites Made Low-Carb and Healthy” by Maria Emmerich
from Easy Dairy-Free Ketogenic Recipes: Family Favorites Made Low-Carb and Healthy
by Maria Emmerich
Victory Belt Publishing, 2018

Alexia Lewis RD

Registered Dietitian Nutritionist and Certified Heath Coach who believes life is better with science, humor, and beautiful, delicious, healthy food.

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  • I liked this video but hope you don’t mind me saying but there is a 7th one that was missed. Eating from boredom, which is actually a common one

  • Without posting spoilers, sam’s own attitude throughout the game sort of reflects how the player might be feeling at that moment.

    At the start, Sam just sort of treats delivering as a job he has to do. Then he’s forced to fix everyone’s internet box, and he’s annoyed that he’s roped into all of this. This is much like how a player might be annoyed at the realization that they’re probably going to spend the next few hours (Christopher) Walking. Yet, overtime, Sam enjoys the job even more and the satisfaction he gets from it. The little speech he has near the end shows some insight into how he felt about the whole thing, and it made me one happy camper.

    Sam follows the trend of a lot of Kojima’s protagonists, in which a part of you is with them (think of Raiden and Venom Snake). Very good analysis barry, now please deliver my dirty chickens magazine with 10 percent or so less damage. keep on keeping on!

    + 1 Like(s) from Youtube Commentman

  • This was great! It’s similar to what I say to anyone asking whether they should play Death Stranding.
    “I thought it was amazing! The first area/six-odd hours absolutely suck though. If you can slog through that, you’ll hopefully enjoy everything after it.”

  • Good video. Just here to say that the rock idea makes no sense. Rocks don’t grow bigger with age, in fact it’s more realistic that it shrinks.

  • paused part way through to say i loved the game, platinumed it, and had no idea about that center of gravity circle until just now.

  • Yay, Barry! Infrequent, mayhaps. Significant? Indubitably!
    A Barrycade of goodness. A Barrycuda of Barry-Kudos. A burble of Barries…hmmmm

  • Oh, so you’re going to make me buy a video game I was already going to buy to watch your video huh? Gonna make me do that because I love your videos very much and want to watch it and was meaning to pick the game up anyway, huh? Huh??

  • This hit me: you are embarking on this journey to improve the quality of your life!! Not to let it take over your life!! So trueeee

  • Hi Marisa ❤️ You forgot lazy eaters I’m one of them. I eat junk because I’m too lazy to cook healthy food. What can you do with them?

  • Only thing I don’t understand: Why would the game tell you that it takes place in the USA if it’s CLEARLY set in Iceland? Why can’t it just be Iceland lol

  • Out of every game in the last few years, Death Stranding is the game I most want to see some sort of follow up to. Maybe not specifically for the story as whats here is good enough, but man, I just want MORE. A new map, new gadgets, new dynamic events or what have you, stuff like that. Maybe an expansion if that makes more sense.

  • It fits that Kojima, being a Marxist (or similar), created a game where people naturally create a kind of socialist mutual aid without prompting it.

  • Roger that infrequent videoman, will report back when I have played Death Stranding. Tagging video as “watch later in 3… 2… 1… Mark!
    Video tagged successfully, good luck out there.

  • Yeah some people are just like babies. If they are stopped by obstacle they just give up and blame the game. This whole game is about finding ways to overcome obstacles!

  • I like the look of this game, but seeing how the endgame is going to be like, I’m a little bit concerned that if I get this game, everything is going to be built up to sheer perfection already when I get to that point of the game without me being able to contribute to it. Do you guys think this is going to be the case? Let me know, it might be the deciding factor on whether or not I get this game!

  • Question tho: Were you eaten by a ghost?

    Also, I’d love a small scale actual coop mode where you take on particularly difficult deliveries with a buddy and have to divvy up the cargo to balance each other out or take a truck through heavy enemy territory

  • “It’s a game about efficiency…”

    Well, technically so is StarCraft II, but at least that game has difficulty settings for each mission so you can give yourself more room for error. It doesn’t seem like Death Stranding is nearly as friendly, or as lenient. I wouldn’t like to play a game that slaps my on the back of my head for that “it gets good after…” period of time. So no thanks.

  • My main thing is that walking is the only challenge, and once you get vehicles and roads you realize that you are just going point A to B with no challenge.
    Also the story and writing are so bad that i never got context to the gameplay.
    So a game with so much work in voice acting and dialogue never made it clear what i was doing (not in a fun where is the mystery sense) and it was super cringy and dumb, AND you spent the whole game actively avoiding its main gameplay element.
    Glad you liked it, fun to think about, but i doubt I’ll ever go back to it, and if i do ill beat it once and never touch again

  • Wonderful video, and THANK YOU for not making have to go through 60 hours of THE WALKING MAN: KOJIMA EDITION just to watch this video lol, I appreciate it. xD

  • My biggest issue with the game is the story. The monotony of the gameplay would have been more rewarding if each segment was split up by compelling story, but by the end I felt more obligated to finish because of how much time and money I’d already invested, rather than a genuine desire to keep playing.

  • Thank you for this information, Marisa. Do you think an adictive overeater should cut out processed sugars completely, as in never eating it again, even at birthday parties or family holidays, because of the vicious cycle it creates?

  • Barry, I’ve been unsure on whether or not to play this game. Just didn’t seem like delivery boy was what I’d be doing in the year 3000. But your explanation of the intricate physics and subtle mechanics of the game reminded me of how I felt about Demon’s Souls years ago. And I’m one of those misfortunate orphans who gladly suckle onto the FromSoft teat.
    The way you describe this game is what drew me into and what I loved about DeS all those years ago. So I’ll be heading out to pick up my copy here in a bit.
    Thank you Stinky.

    Edit: Update: Four hours later: Death Stranding is on PS4. I have xbox 1 and ps3. So, damnit.

  • This one thing just hit me like… Just wow.
    this is like an eye opener. Maybe one day I’ll achieve that ��

  • Yeah uh.

    Punished, bored, annoyed, beaten down, all into just.. Daddy kojimbo submission?

    Stockholm syndrome.

    Look. I don’t doubt.. We could call this an uh, experience. And that whoever lived through it don’t regret it. But I feel like, this is all too cynical of a life.

    I’d rather prefer a game that didn’t think of it’s players as someone who either is so busy working 24/7 all life that the only thing they want coming home is “meditation.” Or as someone with so little productivity or meaning in life that they have nothing better to do than to go knee deep into this sunken cost fallacy.

    I’d rather prefer a game that set out to be so positively engaging that it could rival a good day’s work. And y’know, realistically that’s rather damaging to a career, but this um, experience, is a bit too far in the opposite direction. If all you had after long days of hard labour, this game is what you get back to?

    It’s like you have a birthday and you get to spend it eating plain pasta and drink water bottles on a claustrophobic cloudy night on a small apartment balcony with a narrow view into an ugly concrete courtyard and also you have dishes waiting for you.

  • I’m streaming right now if you wanna come share your thoughts on the video with me! Agree, disagree, I wanna hear it. https://www.twitch.tv/barryisstreaming ��

  • insert picture of Spongebob pointing at himself on TV
    THERE I AM! NICE! Honored you enjoyed my insult, Mr. Barry “Removable Facial Hair” Kramer!

  • I’m glad you brought up the “all i brought are ladders” situation there at the end, and while i know it was mostly for comedy, i have 100% started clocking people with ladders to spare my cargo before

  • I got the platinum trophy and now, more than half a year later, i learn that there is a circle that shows your center of gravity…

  • I had an amazing first playthrough so excited to see all the new things! But I never felt like I found anything new and never felt pressured to use any items.. I still love the game SO much tho
    I love movement options in games the most, and I thought extremely in depth walking was the coolest thing EVER! but my second playthrough was just LT RT

  • I �� love �� these �� videos ��!!! I was always a fan of your humor and way of saying things but maaaan I can’t get enough of these well rounded and well explained ideas and thought!!! And the edit coupled with your art *chef kiss*, you inspire me to create more every time! KEEP ON KEEPING ON ��

  • I completely agree that the gameplay is fantastic, but you simply can’t judge the game without considering the story as well. I fell in love with the gameplay loop and 5 starred every prepper, but the plot ended up being so bad that it retroactively ruined the entire experience for me.

    There are some parts of the game that have genuine inspiration that I wish everyone had the jaw dropping experience of, like the first time you get caught by a gazer, but I still can’t recommend it because the last few hours are so bad they poisoned my entire perception of the game.

  • Ok so even though I havebrang the bell and all that I was NOT notified about this video… But I was notified about the spider one, interesting

  • 9:08 OR they leave a truck sideways in a path that can’t be moved even if you ran into it with a truck of your own. Yeah, that’s a thing that actually happened:’D

  • Barry: giving a very well thought out speech about his experience playing Dead Stranding

    Me: hmmmm Norman Reedus cute heh ��✨��✨✨����✨

    Jokes aside, i do want to play this game and hope to do so in the near future, thanks for another amazing video!
    I was (not) getting tired of watching the kingdom hearts explained, spoiler alert, I still don’t understand it

  • Dear Marisa,
    Your videos have really helped me out.
    Pleeeaaassseeee make a video on how to overcome PICA addiction and extreme craving for non-food items. In my case, I crave ice all the time. This has been happening for years now. I know it’s not good for me, especially for my teeth. And I’ve tried many ways to stop myself from consuming it, but nothing seems to work long-term.:'(

    There is no video on the internet to help out for this problem. All they say is “take supplements”. This time though even supplements aren’t helping. I want to get rid of this habit for good. Can you please help?

  • imo, death stranding is a logistics simulator (a la euro truck simulator, or moreso snowrunner) for the most part. it has its own unique additional wrinkles plus various action elements, but that is the genre id put it in. i like that kind of gameplay and death stranding hooked me immediately, it wasnt a “gets good after X hours” game to me (which is a very japanese thing, imo. it happens so often with so many JRPGs and animes). it was legit one of the best gaming experiences ive had in this decade at least, top to bottom, end to end, and even saying that i wouldnt recommend it for everyone. one of the major sticking points ive seen with people who didnt like the game, aside from stuff you covered in the video, is that they tended to be the type of people who just want to skip cutscenes and get the most GPM (gaming per minute) out of any game, whether because they had little time to spend on gaming (imo DS demands a lot of your time, all in big stretches, to be “properly” enjoyed. though thats not to say you cant enjoy it otherwise) or because theyre simply impatient. i also think death stranding is as much about the repetitive liminal rituals between the gameplay as it is the gameplay itself, maybe more. dropping off the packages, seeing the “customer” accept them, waiting for the results to progress past, and heading out to your next destination is one such ritual. descending down into the safe house and doing all the various self care things down there is another. if you find yourself mashing buttons and raging because you cant skip these quickly enough you will probably hate this game. not just because these things are plentiful, but because they are important. theres a specific name for these types of rituals in media but i cant remember what theyre called. some examples from other things are the boss doors in megaman x, and the transformation sequences in sailor moon/super sentai shows. theyre kind of a reset button to the action, but they also build anticipation, give you a second to “rest”, and let you know whats coming, among other things. death strandings rituals also mimic daily rituals like getting ready for work in the morning (pretty literally with the safe house stuff), which appeals to some (especially people like me who work from home and dont necessarily have those rituals in their daily life) and not to others.

    i also played the game for 170+ hours and have watched 2 complete blind lets plays, and never once, until barry pointed it out here, noticed that that circle is your center of gravity. i think i kind of intuited it, but honestly i never really noticed the circle was even there. i also tripped and fell very rarely, like single digits in all 170+ hours rarely. but from watching lets plays, id say for most people the tripping comes down to patience and paying attention. but i have seen some people struggle with it so much that i legit, not exaggerating for effect or trying to insult them, got worried that maybe there was something wrong with them mentally, but in the end i assume theyre just too well trained (and ingrained) in the standard type of character controller that is just a box or capsule that either effortlessly slides over obstacles or immediately gets stuck on them that they just cant wrap their heads around one thats physically modelled out as well as death strandings is. and just as a personal gripe, i find it funny that most of the people ive seen that try to call this game a “walking simulator” meaning it as a derogatory term are the ones most likely to have this kind of trouble of not even being able to control the characters walking.

  • first time realizing crunch food is angry food u forgot spicy food by the way! I also think culture taught us habitual types of food eating..

  • Wow, this is fascinating. Thank you Marisa. I always thought I was just an emotional eater. I see now I have some habitual eating habits and some very strong destructive eating habits. Perhaps more so than emotional, as its a subconscious thing. Things I know now to work on ��

  • I sleep snack. Like sleep walking, but I instead I get up in the middle of the night and snack. Most of the time I wake up and hardly remember it at all. �� What is THAT about?

  • As someone who made trails in the woods a ton as a kid, Death Stranding scratched a DEEP itch. The feature I’m convinced a sequel/DLC needs is brush clearinghacking your way through vines and undergrowth with a machete

  • Hey Marisa!
    Just a request! I would like to see a positive mindset, affirmation, or how to prepare and train your brain for a positive birth story.
    You would be amazing with one of those videos!!
    Please consider doing one of these.

    I love everything you do ❤️

  • My favourite food at macdonelds is a chicken sandwich meal nuggets all large and a chicken select meal all burgers �� and everything

  • Its an addiction and I am for sure the addictive type.. Went from alcohol right into food cravings…. Pizza, Chips, Burger with fries, Pasta, Lasagna.. Carbs and fats.. the most toxic combination..

  • Am I the only one who didn’t get instantly turned off by the walking?
    I found it really refreshing, most games don’t really consider walking as a legitimate mechanic, something you can… Fail at (ie fall on your goddamn face), and that alone makes traversing stuff in this game infinitely more engaging for me than it would ever be in a different game.
    In DS when you approach a mountain, you’re actually thinking about how you’re going to scale that thing and not just horse-glitch the slope skyrim-style or whatever, the only other game that used terrain in similar fashion I can think of was Breath of the Wild, and even in that game it was fairly simplified.
    The game WOULD BE extremely boring and uninteresting IF the walking was made like in any other triple AAA game, instead, here it’s a balancing act of actually navigating the uneven terrain and keeping your stuff unharmed.
    I personally was having a lot of fun, even in the early hours, precisely because of that mechanical depth.

  • We so appreciate all your knowledge and divine wisdom! Was wondering if you could actually be more than one of these?
    In the past, i have told myself, i can go all day without eating but when i start it is harder to stop.
    So i usually go til 2:00 and do intermitant fasting. I will check out your link! You teach us FREEDOM thinking! Thank you!

  • Thanks Marisa for this amazing video. There sre so many chemicals in our food and keeps people overeating. I really didn’t know about the categories of overeating. Thanks for sharing and I thank God for you. Love you and thanks for all you do.����

  • Bless your heart dear Marisa for posting this! Was thinking about this topic last evening.. ���� thank you so much dear Marisa! ☺️

  • as a new follower, youve totally inspired me. my question though is beverages, i do like my adult beverages at night.( i work at a wine store on the off nights) during the day, what is recommended otherthan water?

  • I just want to say im not vegan and i dislike most vegans. But i like you! You seem sweet and to be genuine also you put butterfields video on your channel! Good on you keep on doing you and don’t stop being a decent person!

  • You nailed this on the head for me. I literally picked this up a week and a half ago (for the second time) and I’m now just two achievements away from completing it.

    The first time I played when it released I didn’t “enjoy it” just like you say in the video, but I was super interested. Something did not click.

    I restarted my save this second
    time and almost sped run through the opening because I had done it once before and it immediately felt better. And then I got to roads and BAM I fell in love. Like you say the tedium allows for mechanical nuance early and then it just becomes this meditative flow through both gameplay growth and story. I actually get a similar feeling from early mid to late mid game (and then post game) death stranding that I get when playing minecraft. And I love it. In fact in this regard, my biggest complaint is that I cant put the fire soundtrack on loop while grinding deliveries in the overworld.

    You don’t mention it here and I think, just like gameplay, the story is really good but not for everyone. Im not big into convoluted stories to the extreme and this is one… but the individual moments are just so gripping (CHAPTER 5 JESUS H CHRIST) that I just got more addicted to see more.

    Anyway, this video came at the perfect time and I agree wholly with everything you say!

  • I look at the game, and think of it more as a de-streseser, as I don’t play games in huge chunks of hours, with occasional goopy ghost issues. Yes we be walking, yes the first hours til you get that vehicle is slow, and we be yet still, walking. But I feel like DS is and was a more of look how much you can accomplish together, even though we are all apart. That and it is the first step for Kojima post Metal Gear. Is it the best? No, but this shows he’s able to do something other than MG Classic, whatever V was, or a sneak of PT. Honestly I’m looking forward to his next work…That has me more interested in anything else.

  • My favourite Macdonalds order is double cheeseburger with a large fries and chicken selects quarter pounder a happy meal and finally a hamburger

  • Moving on from emotional eating has taken me about a year, nearly two actually. It’s a work in progress and I’m still working to my goal weight. I am and was scared of being slim, and while still struggle with this fear like I said earlier, it’s gotten easier to manage this fear over over time. My experience in this way has led me lose weight very slowly, which also means my fear may be like blessing in disguise. Losing weight slowly better affords you the opportunity to keep it off. In other words, although my fear of being slim dominates my thinking, there is always a silver lining. I’ll eventually lose all the weight because I will be able to sustain by slowly adjusting to the minute weight changes. I don’t know where I would be, however, without videos like these. I made the change by praying, writing down what I ate, and making foods I knew would cut my cravings for sugar and salt in half. For example, I make a giant rice and bean plus tuna casserole with pickles as the topping. I cover it with hot sauce and am less likely to reach for cookies or cake.